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双语版C++程序设计

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  • 购买点数:13
  • 作 者:(爱尔兰)凯利 苏小红著
  • 出 版 社:北京:电子工业出版社
  • 出版年份:2010
  • ISBN:9787121107979
  • 标注页数:388 页
  • PDF页数:405 页
图书介绍:本书由在计算机程序设计方面有着丰富教学和实践经验的中外作者合作编写。共分14章内容,由浅入深全面介绍C++程序设计方法。本书通俗易懂,例子贴近生活,尤其强调读者的亲自参与意识。所有实例经过精心挑选。每章都为初学者提供了常见错误分析,每章结尾有很多有趣的习题,可以提高读者上机编程的兴趣。本书是国内首次出版的中英文对照混排式双语版C++程序设计教材,既方便初学者熟悉相关概念和内容,也便于英文非母语的读者熟悉英文专业词汇。

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图书介绍

Chapter One Introduction(绪论) 1

1.1 What is a computer program?(什么是计算机程序?) 1

1.2 Developing a computer program(开发计算机程序) 2

1.2.1 Program development cycle 2

1.3 Learning C++(学习C++) 4

1.4 Web site for this book(本书的网站) 5

1.5 Brief history of C++(C++简史) 5

1.6 ANSI/ISO C++ standard(ANSI/ISO C++标准) 5

Chapter Two Beginning to Program in C++(C++编程入门) 6

2.1 Constants(常量) 6

2.2 Variables(变量) 6

2.3 Simple output to the screen(简单的屏幕输出) 7

2.4 Comments(注释) 9

2.5 Data types(数据类型) 11

2.5.1 Short Integer data types 11

2.5.2 Long Integer data types 11

2.5.3 Boolean data types 11

2.5.4 Double Floating-point data types 11

2.6 Data type sizes(数据类型的大小) 12

2.7 Operators(运算符) 12

2.7.1 The assignment operator 12

2.7.2 Arithmetic operators 13

2.7.3 Increment and decrement operators 14

2.7.4 Combined assignment operators 17

2.8 Operator precedence(运算符的优先级) 17

2.9 Type conversions and casts(类型转换和强转) 19

Programming pitfalls 22

Quick syntax reference 24

Exercises 25

Chapter Three Keyboard Input and Screen Output(键盘输入和屏幕输出) 29

3.1 Simple keyboard input(简单的键盘输入) 29

3.2 Manipulators(流操纵符) 31

3.3 Single-character input and output(单个字符的输入和输出) 34

Programming pitfalls 36

Quick syntax reference 36

Exercises 37

Chapter Four Selection and Iteration(选择与循环) 38

4.1 Selection(选择) 38

4.1.1 The if statement 38

4.1.2 The if-else statement 39

4.1.3 Compound statements 40

4.1.4 Logical operators 41

4.1.5 Nested if statements 42

4.1.6 The switch statement 42

4.1.7 The conditional operator?: 44

4.2 Iteration(循环) 45

4.2.1 The while statement 45

4.2.2 The do-while loop 47

4.2.3 The for statement 48

4.2.4 Nested loops 50

Programming pitfalls 53

Quick syntax reference 55

Exercises 57

Chapter Five Arrays and Structures(数组和结构体) 60

5.1 Arrays(数组) 60

5.1.1 Introduction 60

5.1.2 Initialising an array 64

5.1.3 Two-dimensional arrays 65

5.1.4 Initialising a two-dimensional array 67

5.1.5 Multi-dimensional arrays 68

5.2 Structures(结构体) 69

5.2.1 Introduction 69

5.2.2 Declaring a structure 69

5.2.3 Initialising a structure variable 72

5.2.4 Nested structures 73

5.3 The typedef statement(typedef语句) 74

5.4 Arrays of structures(结构体数组) 75

5.5 Enumerated data types(枚举数据类型) 75

Programming pitfalls 77

Quick syntax reference 78

Exercises 78

Chapter Six Strings(字符串) 82

6.1 C-strings(C风格字符串) 82

6.2 C-string input and output(C风格字符串的输入和输出) 83

6.3 Accessing individual characters of a C-string(访问C风格字符串中的单个字符) 88

6.4 C-string functions(C风格字符串函数) 88

6.4.1 Finding the length of a C-string 89

6.4.2 Copying a C-string 89

6.4.3 C-string concatenation 90

6.4.4 Comparing C-strings 90

6.4.5 Other C-string functions 91

6.4.6 Converting numeric C-strings to numbers 91

6.5 C++ strings(C++字符串) 92

6.5.1 string initialisation and assignment 94

6.5.2 string concatenation 96

6.5.3 string length,string indexing and sub-strings 97

6.5.4 string replace,erase,insert and empty strings 99

6.5.5 string searching 100

6.5.6 string comparisons 102

6.5.7 string input 104

6.5.8 string conversions 105

6.6 Arrays of strings(string类型的数组) 107

6.7 Character classification(字符分类) 107

Programming Pitfalls 110

Quick Syntax Reference 111

Exercises 111

Chapter Seven Functions(函数) 114

7.1 Introduction(引言) 114

7.2 Function arguments(函数实参) 116

7.3 Default parameter values(默认的形参值) 120

7.4 Returning a value from a function(从函数返回一个值) 120

7.5 Inline functions(内联函数) 122

7.6 Passing arguments by value(按值传递实参) 123

7.7 Passing arguments by reference(按引用传递实参) 124

7.8 Passing a one-dimensional array to a function(向函数传递一维数组) 127

7.9 Passing a multi-dimensional array to a function(向函数传递多维数组) 132

7.10 Passing a structure variable to a function(向函数传递结构体变量) 133

7.11 Passing a string to function(向函数传递字符串) 136

7.11.1 Passing a C++ string to a function 136

7.11.2 Passing a C-string to a function 137

7.12 Recursion(递归) 137

7.13 Function overloading(函数重载) 140

7.14 Storage classes auto and static(auto和static存储类型) 142

7.14.1 auto 142

7.14.2 static 142

7.15 The scope of a variable(变量的作用域) 144

7.15.1 Block scope 144

7.15.2 Global scope 145

7.15.3 Reusing a variable name 146

7.16 Mathematical functions(数学函数) 148

7.16.1 Some trigonometric functions 148

7.16.2 Pseudo-random number functions 149

Programming Pitfalls 151

Quick Syntax Reference 151

Exercises 152

Chapter Eight Objects and Classes(对象和类) 157

8.1 What is an object?(什么是对象?) 157

8.2 What is a class?(什么是类?) 157

8.3 Further examples of classes and objects(类和对象的更进一步的示例) 160

8.3.1 A student class 160

8.3.2 A bank account class 161

8.4 Abstraction(抽象) 162

8.5 Constructing a class in C++(在C++中构造一个类) 162

8.6 Using a class:defining and using objects(使用类:定义和使用对象) 165

8.7 Abstract data types(抽象数据类型) 166

8.8 Constructors(构造函数) 167

8.9 Default class constructor(默认的类构造函数) 169

8.10 Overloading class constructors(重载类构造函数) 172

8.11 Constructor initialisation lists(构造函数初始化列表) 174

8.12 Default argument values in a constructor(构造函数中的默认实参值) 174

8.13 static class data members(静态类数据成员) 176

8.14 Using return in a member function(在成员函数中使用return) 180

8.15 Inline class member functions(内联成员函数) 182

8.16 Class interface and class implementation(类的接口和类的实现) 183

8.16.1 Separation of class interface and class implementation 185

8.16.2 Use of namespaces in header files 187

Programming Pitfalls 191

Quick Syntax Reference 191

Exercises 192

Chapter Nine Pointers and Dynamic Memory(指针和动态内存分配) 196

9.1 Variable addresses(变量的地址) 196

9.2 Pointer variables(指针变量) 197

9.3 The dereference operator*(解引用运算符*) 198

9.4 Using const with pointers(使用const修饰指针变量) 199

9.5 Pointers and one-dimensional arrays(指针和一维数组) 201

9.6 Pointers and multi-dimensional arrays(指针和多维数组) 203

9.7 Pointers to structures(指向结构体的指针) 204

9.8 Pointers to class objects(指向类对象的指针) 206

9.9 Pointers as function arguments(指针变量作为函数实参) 207

9.10 Dynamic memory allocation(动态内存分配) 209

9.10.1 Allocating memory dynamically for an array 210

9.10.2 Initialisation with new 211

9.10.3 Allocating memory for multi-dimensional arrays 213

9.10.4 Out of memory error 215

Programming pitfalls 217

Quick syntax reference 218

Exercises 219

Chapter Ten Operator Overloading(运算符重载) 222

10.1 The need for operator overloading(运算符重载的必要性) 222

10.2 Overloading the addition operator+(重载加法运算符+) 223

10.3 Rules of operator overloading(运算符重载的规则) 230

10.4 Overloading ++(重载运算符++) 231

10.4.1 Overloading prefix and postfix forms of ++ 233

10.4.2 Improving the prefix ++ operator member function 237

10.5 Overloading relational operators(重载关系运算符) 237

10.6 Overloading<<and>>(重载运算符<<和>>) 241

10.7 Conversion operators(转换运算符) 246

10.8 Use of friend functions(使用友元函数) 250

10.9 Overloading the assignment operator=(重载赋值运算符=) 251

10.9.1 A class with a pointer data member 251

10.9.2 Assigning one object to another 254

10.10 The copy constructor(拷贝构造函数) 263

10.11 Overloading the index operator[](重载下标运算符[]) 268

Programming pitfalls 272

Quick syntax reference 273

Exercises 273

Chapter Eleven Inheritance(继承) 276

11.1 What is inheritance?(什么是继承?) 276

11.2 Inheritance syntax(继承语法) 278

11.3 Passing arguments to a base class constructor(向基类的构造函数传递实参) 286

11.4 Protected class members(受保护的类成员) 291

11.5 Types of inheritance:public,protected andprivate(继承的类型:public、protected和private) 295

11.6 Composition(组合) 296

11.7 Multiple inheritance(多重继承) 298

11.8 Virtual base classes(虚基类) 302

Programming pitfalls 305

Quick syntax reference 306

Exercises 306

Chapter Twelve Polymorphism(多态性) 312

12.1 What is polymorphism?(什么是多态?) 312

12.2 Virtual functions(虚函数) 316

12.2.1 When to use virtual functions 322

12.2.2 Overriding and overloading 322

12.3 Abstract base classes(抽象基类) 322

Programming pitfalls 327

Quick syntax reference 328

Exercises 328

Chapter Thirteen Templates(模板) 332

13.1 Introduction(引言) 332

13.2 Function templates(函数模板) 332

13.3 Class templates(类模板) 337

Programming pitfalls 343

Quick syntax reference 343

Exercises 344

Chapter Fourteen Files and Streams(文件和流) 346

14.1 The C++ input/output class hierarchy(C++输入/输出类层次结构) 346

14.2 Opening a file(打开文件) 347

14.3 File error checking(文件出错检查) 349

14.4 Single character I/O and detecting the end of a file(单字符的I/O和文件末尾的检测) 351

14.5 Appending data to the end of a file(向文件末尾添加数据) 355

14.6 Reading lines from a file(从文件中读取行) 356

14.7 Random access(随机存取) 357

14.8 Object I/O(对象I/O) 361

14.9 Binary I/O(二进制I/O) 362

14.9.1 Serial writing of objects to a binary file 363

14.9.2 Serial reading of objects from a binary file 367

14.9.3 Binary I/O as class member functions 368

14.9.4 Binary file random access 369

Programming pitfalls 374

Quick syntax reference 374

Exercises 376

Appendix A List of C++ Keywords 378

Appendix B Precedence and Associativity of C++ Operators 379

Appendix C ASCII Character Codes 381

Appendix D Fundamental C++ Built-in Data Types 383

Appendix E Common iomanip Manipulators 384

Appendix F Escape Sequences 385

Appendix G The C++ Preprocessor 386

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